Text adalah komponen yang diturunkan dari entity sehingga bisa dimasukan dalam scene. Dan tulisan akan menampilkan tulisan yang bentuknya sesuai font yang ditentukan.
Terdapat 2 elemen dalam teks yaitu:
- Changeable text
- Ticker text
1. Buat Project
Project Name : TestText
Buitl Target :
Android 2.2
Application nama : text
Package name : com.latihan.text
Activity :
text
Min SDK :
8
2. Tuliskan Script dibawah ini:
import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.options.EngineOptions;
import
org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation;
import
org.anddev.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.anddev.andengine.entity.scene.Scene;
import org.anddev.andengine.entity.scene.background.ColorBackground;
import org.anddev.andengine.entity.text.Text;
import org.anddev.andengine.opengl.font.Font;
import org.anddev.andengine.opengl.texture.TextureOptions;
import
org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
import org.anddev.andengine.ui.activity.BaseGameActivity;
import org.anddev.andengine.util.HorizontalAlign;
import android.graphics.Color;
import android.graphics.Typeface;
public class text extends BaseGameActivity
{
private int
CAMERA_WIDTH = 480;
private int
CAMERA_HEIGHT = 320;
private Scene scene;
private Camera camera;
private BitmapTextureAtlas
fontTexture;
private
Font font;
public Engine onLoadEngine()
{
final Camera camera
= new Camera(
0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
return new Engine(new EngineOptions(
true, ScreenOrientation.LANDSCAPE,
new RatioResolutionPolicy(CAMERA_WIDTH,
CAMERA_HEIGHT),
camera));
}
public void onLoadResources()
{
fontTexture = new BitmapTextureAtlas(256,
256,
TextureOptions.BILINEAR_PREMULTIPLYALPHA);
font = new Font(
fontTexture,
Typeface.create(Typeface.DEFAULT,
Typeface.BOLD),
22, true, Color.WHITE);
mEngine.getTextureManager().loadTexture(this.fontTexture);
mEngine.getFontManager().loadFont(font);
}
public Scene onLoadScene()
{
scene = new Scene();
scene.setBackground(new
ColorBackground(0.2f,
0.2f, 0.2f));
Text textCenter = new Text(
0, 30, this.font,
"Educa
Studio\nYANG INI ALIGN CENTER!",
HorizontalAlign.CENTER);
Text textLeft = new
Text(
0, 140, this.font,
"Educa
Studio!\nYANG
INI ALIGN LEFT!",
HorizontalAlign.LEFT);
Text textRight = new
Text(
0, 240, this.font,
"Educa
Studio!\nYANG
INI ALIGN RIGHT!",
HorizontalAlign.RIGHT);
scene.attachChild(textCenter);
scene.attachChild(textLeft);
scene.attachChild(textRight);
return
scene;
}
public void onLoadComplete()
{
}
}
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